Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2020.1.0a22
2020.2
2020.2.0b2
Issue ID
1276084
Regression
No
Editor displays incorrect Preferences settings when opening project with Command line arguments that change settings
How to reproduce:
1. Set Unity Preferences settings to disable Cache Server and enable Directory monitoring
2. Download the user-attached project(EditorSettings.directoryMonitoringEnabled Test.zip)
3. Open attached project with Command line arguments: "-EnableCacheServer" and "-DisableDirectoryMonitor"
4. In the Menu Bar, select AssetDatabase > Directory Monitoring Check
5. Note the results in the Console window
6. Open Unity preferences and compare the results
Expected result: preferences display accurate settings that were changed by command line arguments
Actual result: preferences display inaccurate settings
Reproducible with: 2020.1.0a22, 2020.1.5f1, 2020.2.0b2
Could not test with: 2018.4.27f1, 2019.4.10f1, 2020.1.0a21(used arguments not yet introduced)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Importer Checkbox Label Truncated in UI (2D Template)
- Light theme icon is missing for Volume Component in the Inspector window
- Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
- Shader Graph Tab Lacks Right Margin for Long Titles
- 2DLight component only renders when ShadowCaster2D components are within range in WebGL builds
Add comment