Search Issue Tracker
Linux Bug Reporter text input fields ignore Num Lock state and do not al...
How to reproduce: 1. Create an open a new project 2. In the menu bar open the Bug Reporter by going to: Help > Report a Bug... 3. Ma... Read more
Forcing crash with ForcedCrashCategory.FatalError throws Crash popup mul...
Reproduction steps: 1. Create a new project 2. Add Crasher.cs to the project 3. Add Crasher.cs component to any object in the scene ... Read more
Bug Reporter Dropdown and Search Results Text has bad contrast when MacO...
Reproduction steps: 1. Ensure that MacOS is in dark mode 2. Open Unity 3. Open Unity Bug Reporter by clicking Help -> Report a Bug..... Read more
Script graph cannot be opened and "Failed to deserialize behaviour." err...
Reproduction steps: 1. Open the user's attached project "Embeded Graph Corruption Repro.zip" 2. Open "SampleScene" 3. Select the "Em... Read more
Gradients in Graph Variables of a Visual Scripting graph get cleared whe...
How to reproduce: 1. Open the attached project "My project.zip" 2. Open the "Test" Scene 3. Enter Play mode Expected result: T... Read more
Visual Script Graph with non-embed subgraph gets corrupted node links wh...
How to reproduce: 1. Open the attached project "UVSLoadBug.zip" 2. Open the "BigGraph" asset and note the node links 3. Close the pr... Read more
Serialization errors are thrown in the Player when Managed Stripping Lev...
Reproduction steps: 1. Open users attached project 2. Navigate to Edit > Project Settings > Player > Other Settings 3. Change Man... Read more
Pre-Export step invocation of AoT method causes error
A user whose project is made in Bolt visual scripting needs to run a Pre-Export method in their build config (Ludiq.AotPreBuilder.Pr... Read more
On Mac there is no option to cancel out of resetting VS editor preferen...
h3. Procedure: # Go into the Unity preferences and go into the Visual Scripting preferences. # Click on the Rest to Default button... Read more
GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/...
How to reproduce: 1. Open the user attached "CustomEventTest.zip" project 2. Open the "SampleScene" Scene 3. Open the Console Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type