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0
votes
Fixed

[GraphicsEmulation] Empty menu item appears on each platform switch

Graphics - General

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May 10, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create new project2. Switch platform from standalone to webgl and back again for 10 times3. Open "Edit > G... Read more

0
votes
Fixed

Incorrect graphics API is display in title bar after platform switch

Graphics - General

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May 10, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create new project2. Switch platform to android3. In title bar, notice that graphics API is DX114. Switch pla... Read more

0
votes
Fixed

When a new script is created it lacks a tab symbol

Scripting

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May 10, 2016

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Version/s: 5.3.5f1

1. Create a new script2. Open itNotice that the start function looks like this:[tab]void Start() {[tab][tab]}While it should look li... Read more

0
votes
By Design

'Use of unassigned local variable' error only appears if the variable in...

Scripting

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May 10, 2016

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Version/s: 5.3.5f1

'Use of unassigned local variable' error only appears if the variable in question is not in an array To reproduce:1. Open attached p... Read more

0
votes
By Design

'Assignment made to the same variable' warning only happening when the v...

Scripting

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May 10, 2016

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Version/s: 5.3.5f1

'Assignment made to the same variable' warning only happening when the variable isn't in an array To reproduce:1. Open attached proj... Read more

0
votes
By Design

Multiple properties are missing when using custom editor for Rigidbody2D

Physics2D

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May 11, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, select "Cube" GO4. In inspector, inspect Rigidbody... Read more

0
votes
Fixed

[VR] 'Run In Background' reverts back to 'false' on Playback

VR

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May 11, 2016

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Version/s: 5.4.0b17

Run In Background in Player Settings reverts back to false every time the scene is played, even though with PlayerSettings.virtualRe... Read more

3
votes
By Design

SyncList not initialized error after SyncList was initialised and .Clear...

Networking

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May 10, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open project "SynclistRepro.zip"2. Open the "Test" Scene3. Play4. Notice the "SyncList not initialized" error ... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

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May 11, 2016

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Version/s:

Steps to reproduce:1. open attached project2. play the scene3. select 'NM' from hierarchy - 2errors each frame printed out Read more

1
votes
Not Reproducible

World space canvas flicker when resizing game view

UI

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May 11, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Open attached project2. Open scene "TestBUG"3. Rezise game view and notice canvas flickering Reproducible onl... Read more

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