Search Issue Tracker
[2D][SpriteShape] SpriteShape Bounding Box does not take into account ce...
SpriteShape Bounding Box does not take into account certain vertices.Hence it gets culled even if some parts of the SpriteShape is v... Read more
Error is thrown when calling AssetDatabase.DeleteAsset or AssetDatabase....
How to reproduce:1. Open the attached "OnSceneView_DeleteAsset" project2. Open the "SampleScene" Scene3. Make sure that you have the... Read more
WebcamTexture.devices field is not updated when disconnecting webcam on ...
Reproduction steps:1. Open the attached project ("case_1273253-WebCamTexture.zip")2. Make a WebGL build and run it3. Open browser's ... Read more
[GraphView] The GraphView lets you attempt to connect the Ports when con...
How to reproduce:1. Open the attached "GraphView" project2. Open the Dialogue Graph window (Graph->Dialogue Graph)3. In the Dialo... Read more
[Input System] PerformInteractiveRebinding method doesn't detect button ...
How to reproduce:1. Open the attached "1272563 repro" project2. Open the "SampleScene" Scene from Assets > Scenes folder3. Enter ... Read more
Crash in "mono_jit_runtime_invoke" after scripts are reloaded while Time...
Steps to reproduce:1. Open attached Unity project2. Open scene "Main"3. Enter Play Mode4. Open any script in the project5. Edit the ... Read more
[Shuriken] ParticleSystem Trigger Exit Callback is not clearing flags on...
How to reproduce:1. Open tester-attached project (ParticleExitCallback.zip)2. Open the SampleScene3. Enter Play Mode and watch the w... Read more
[Android] Build fails when the generated OBB file is larger than 2GB
Reproduction steps:1. Download and open the provided project2. Make sure "Split Application Binary" is enabled (Edit -> Project S... Read more
NavMeshAgent oscillates across a point of NavMesh when moving close to e...
How to reproduce:1. Open user-submitted project (NavMeshBug.zip)2. Open the NavigationBug scene3. Enter Play Mode and watch the acto... Read more
[Crash] Color space uninitialised can be set via C# script but built sta...
Steps1.Switch to color space uninitialised (using C# editor script, like attached example)2.Save project (to ensure serialized chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit