Search Issue Tracker

0
votes
Fixed

ArgumentOutOfRange exception is thrown when applying Rig changes to mult...

Asset - Importers

-

Jul 20, 2020

-

Version/s: 2019.3.4f1, 2019.4.4f1, 2020.1.0a26, 2020.2

How to reproduce: 1. Open user-submitted project (ApplyOnMultipleFBX.zip) 2. In the Models/Body folder multi-select the first 8 fbx ... Read more

0
votes
Won't Fix

[HDRP][iOS][Android] Switching platform to iOS causes the Game/Scene vie...

Package: SRP HD Template

-

Jul 20, 2020

-

Version/s: 8.2.0, 9.0.0(33)

Steps To Reproduce: 1. Create a new Project with HDRP template 2. Switch platform to iOS Expected Result: The platform switched t... Read more

0
votes
Fixed

[Editor] Tooltips are not available for "Script Debugging " and "Create ...

Deployment Management

-

Jul 20, 2020

-

Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video 1) Script De... Read more

0
votes
Fixed

[Editor] Tooltips are missing for all properties under Tier Setting window

Graphics Device Features

-

Jul 20, 2020

-

Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro: 1. Create a new project 2. ... Read more

0
votes
Fixed

SBP does not respect Editor Preferences when calling method from Command...

Package: Scriptable BuildPipeline

-

Jun 17, 2020

-

Version/s: 1.9.0

How to reproduce: 1. Open the attached "SBPCacheValue.7z" Project 2. In Edit>Preferences>SBP set the cache maximum size to be 1GB 3.... Read more

0
votes
Fixed

[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...

MacOS

-

Jul 14, 2020

-

Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user-submitted project (AsyncCaptureTest.zip) 2. Open the Test scene 3. Enter Play Mode Expected result: ... Read more

0
votes
Won't Fix

[HDRP] wait backport - RenderTexture is not present in player when Rende...

Package: Scriptable Render Pipeline HD

-

Jun 22, 2020

-

Version/s: 9.0.0-preview.13

How to reproduce: 1. Open the attached 'RenderTexture Bug Project.zip' project 2. Open 'SampleScene' Scene 3. Observe that the Rende... Read more

0
votes
Not Reproducible

[UIElements Runtime] Crash in Camera::GetSceneCullingMask when switching...

Package: UI Toolkit

-

Jul 13, 2020

-

Version/s: preview - 0.0.4

How to reproduce: 1. Open user-submitted project (UIToolkitTesting.zip) 2. Open the TestPanelRenderer scene 3. In Hierarchy window s... Read more

0
votes
Won't Fix

Crash on "Begin MonoManager ReloadAssembly" when opening a specific project

Mono

-

Jul 17, 2020

-

Version/s: 2018.4, 2019.3, 2019.4, 2019.4.4f1, 2020.1, 2020.2

Reproduction steps: 1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 2... Read more

0
votes
Fixed

[DXR] SNorm16 can't be used for mesh's normals when ray traced reflectio...

DirectX12

-

Jul 17, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a18

How to reproduce: 1. Open the attached project named "Case_1263936" 2. Open the Test Scene and enter Play mode 3. Observe two meshes... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.