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NullReferenceException is thrown when attempting to lock the Inspector w...
How to reproduce:1. Create a new Unity project2. In the Project window select the One-Column Layout3. Select the 'Packages' folder4.... Read more
CallbackContext is not called when a key is released
How to reproduce:1. Open attached "project-1171733.zip" project2. Enter Play mode3. Press 'D' key and release it Expected result: Cu... Read more
[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...
How to reproduce:1. Open the project from Case 11085972. Open the Profiler window and profile the Editor3. Focus another window(Note... Read more
Boat Attack produces NaNs on Android devices
To reproduce:1. Pull Boat Attack from the Github: https://github.com/Verasl/BoatAttack2. Open the project3. Switch Platform to Andro... Read more
Sprite is rendered with vertical line artifacts when it's assigned to 'S...
How to reproduce:1. Open the attached '1167669.zip' project2. Open 'Test' scene2. Zoom in Game Objects of Canvas in the Scene tab3. ... Read more
CopyTexture() throws an error when copying compressed Texture
How to reproduce:1. Open the "SampleScene" in the attached project "case_1172610-Graphics_Bug"2. Make sure that "copyTextureFailure"... Read more
Outline Component used with UI Image draws a tinted texture of the Image...
How to reproduce:1. Open user-submitted project (New Unity Project (16))2. Open the SampleScene3. See the Canvas/Image outline Expec... Read more
[Shuriken] Sub emitters is not visible in the scene when Inherit is set ...
To reproduce:1. Open attached project2. Open Sample Scene and press play3. Press play and notice how the left side particle scene do... Read more
Setting physics properties in OnValidate() mark the object dirty even wh...
How to reproduce:1. Open the attached project ("case_1172914-OnValidate-dirty")2. Select the "PlayerController" prefab in the Hierar... Read more
Object's shadow seems distorted from certain camera angles when Heightma...
Repro steps:1. Open attached "case_1173340.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Observe the shadow of the cube Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used