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Fixed in 5.1.0
Fixed in 3.1.5
Votes
1
Found in [Package]
3.0.12
Issue ID
1274400
Regression
No
[2D][SpriteShape] SpriteShape Bounding Box does not take into account certain vertices.
SpriteShape Bounding Box does not take into account certain vertices.
Hence it gets culled even if some parts of the SpriteShape is visible in the Camera.
-
jrmgx
Sep 27, 2020 15:39
Hello, is this going to be fixed (back ported) in version 3 used in Unity 2019.4 LTS?
or only in the last version of the package?
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Resolution Note (fix version 5.1.0):
Fixed by Package version: 2D SpriteShape 5.1.0
Resolution Note (fix version 5.1.0):
Fixed by Package 2D Sprite Shape 5.1.0
Resolution Note (fix version 3.1.5):
A fix for this issue is available on 2D SpriteShape package 3.0.15 and above with Unity 2019.4.18f1 and above