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Text fields in Services window looses focus sometimes, making user belie...
it's the same with all inputs in connect. there is already a bug for it, normally the fix for the members should also fix it for Ads. Read more
5.4 editor crash in D3D11, coming from Canvas code (originally VR, but s...
This project keeps shutting down while I'm in edit mode, it's been happenign every 20 minutes, from 5.4.B10 - B12, can't seem to pin... Read more
[Launcher] Home window does not load projects In Cloud
Home window does not load projects In Cloud Steps to Reproduce:Two team members did not have the cloud option in the project launch ... Read more
The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more
ScrollRect vibrates with small, world space UIs
Reproduction steps: 1. Open attached "scrollrect_repro" Unity project.2. Open and play "ScrollRect-UnitysVersion" scene.3. Press the... Read more
Exceptions in OnPostProcessBuild scripts do not fail the build
Steps to reproduce: 1. Open the attached project2. Build the only scene in it Expected behaviour: The build should fail as there is ... Read more
[IMGUI] Having a menu item with a single character shortcut ignores it i...
Steps to reproduce:1. Open the attached project2. In the upper Menu bar click 'Tools' and notice that the menu item 'Test' is bound ... Read more
[Dropdown][Standalone] Country list does not appear in build
How to reproduce:1. Open the attached project2. Open and play the "PlayThis" scene3. Notice the dropdown getting filled with the lis... Read more
[Orthographic] Game objects in scene view are clipped after use of pan tool
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select Pan tool and start to moving scene view4. After some time,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components