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[2D] Sprite Editor window to turn blank along with Exception On updating...
When Skinning Editor is selected in the Sprite Editor window and 2DAnimation package is updated, it cause the Sprite Editor window t... Read more
The information of the selected frame is shown in Module details panel w...
How to reproduce: 1. Create and open a new project 2. Enter the Play Mode 3. Open the Profiler window by selecting Window->Analysis-... Read more
[Shadergraph] "#if SHADERGRAPH_PREVIEW" in a custom function node throws...
Repro steps: 1. use project with Universal RP 2. Make a PBR shadergraph 3. Create a custom function node 4. Add an output, name it "... Read more
NullReferenceException is thrown when using Localized Audio clips
Steps to reproduce: 1. Open user's attached project "Prueba animals swip pages.zip" 2. Open "Test" Scene 3. Enter Play mode 4. Notic... Read more
It is possible to select "None (Object)" from the Material list in Model...
To reproduce: 1. Download attached "1172619_repro (1) 3.zip" project in Unity 2. In Project window select "untitled.fbx" gameObject... Read more
Enhancer package bypasses dark theme entitlement
- Open the attached project - Ensure you have a personal edition. Help -> Manage License. Return license. Ensure you... Read more
[Mobile] UI button stays pressed in after releasing it while the pull do...
Repro steps: 1. Open attached project 2. Build and Run on mobile 3. Press and hold one of the buttons on the left 4. While holding t... Read more
[OSX]FileNotFoundException is thrown when Package Upload window is selected
How to reproduce: 1. Open the attached ACTk 2020.1.zip project 2. Open Package Upload window (in Menu bar/Asset Store Tools) Actual... Read more
[HDRP lights] Coping and pasting Light component won't update the inspec...
How to reproduce: 1. Open the attached LightComponentCopyTest.zip project 2. Select Spot Light in the Hierarchy in the SampleScene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects