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Won't Fix
Votes
0
Found in [Package]
1.8.0-pre.2
Issue ID
ISXB-796
Regression
No
Mouse.current.leftButton.isPressed value is incorrect when switching application focus on MacOS
Reproduction steps:
1. Open the attached “InputSystemTest.zip“ project
2. Ensure the “Windows, Mac, Linux“ Platform is selected in the Build Settings (File > Build Settings)
3. Build And Run the project
4. Press on any other window to display it in front of the build application
5. Press on the built application to bring it in front
6. Observe the text
Expected result: The application display says “False“
Actual result: The application display says “True“
Reproducible with: 1.6.1, 1.7.0, 1.8.0-pre.1, 1.8.0-pre.2 (2021.3.36f1, 2022.3.20f1, 2023.2.13f1, 2023.3.0b10)
Reproducible on: M1 MacOS 14.3.1
Not reproducible on: Windows 10 (22H2)
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.