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Wrong region is returned when using “System.Globalization.RegionInfo.Cur...
How to reproduce: 1. Open the user’s attached “RegionInfoBug.zip” project 2. Enter Play Mode 3. Observe the result Expected re... Read more
[Editor][macOS] macOS icon hover text should include the Unity version
*+Description+* macOS icon hover text should include the Unity version. Currently it just says "Unity". Multiple Unity icons may po... Read more
Cannot delayed opening context menu
It is currently not possible to open a context menu during a VisualElement.schedule.Execute(). There are some use cases where we hav... Read more
[macOS][ShaderGraph] Nodes are partially obscured and created in the Top...
*Steps to reproduce:* # Create new Unity project using 3D URP Template # Create new Shader Graph # Press the Spacebar to activ... Read more
[Templates] URP Scene Sample project Tutorial window uses type name inst...
*Steps to reproduce:* 1. Open the 3D Sample Scenes URP project template 2. Close the Tutorial window 3. Open it again via T... Read more
Canvas elements are rendered in the Prefab preview window when Prefab is...
How to reproduce: 1. Open the user’s attached “BugRepro.zip” project 2. In the Project window, select “Cube” Prefab 3. Observe th... Read more
Crash on PrepareScriptableLoopObjectData when entering Play Mode and let...
Reproduction steps: 1. Open the attached “repro-project“ 2. Enter Play Mode 3. Let the scene run for a while Expected result: ... Read more
[Android] Sometimes the Input Field container above the keyboard isn't f...
Steps to reproduce: 1. Open the attached project “ReproProject” 2. Build And Run the project on the device 3. Open, observe the I... Read more
Hub becomes unresponsive/slow when creating a project from a larger temp...
*Steps to reproduce:* 1. Ensure that you have any 2023.3.X beta installed 2. Click New project 3. Select any 2023.3.X beta ... Read more
[Vulkan][Android]Video Player displays cyan color instead of the video c...
Reproduction steps: 1. Open the “Video Player” project 2. Build and run the Player (File > Build And Run) 3. Observe the Player ... Read more
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