Search Issue Tracker
Editor crashes at PPtr<AnimationClip>::operator-> on trying to play Lega...
Steps to reproduce:1. Download 1168299_repro.zip and open "Test" scene2. Enter play mode3. Open animation window4. Select animation ... Read more
CinemachinePostProcessing component becomes missing when exiting Prefab ...
How to reproduce:1. Open attached project "Case_1169070_reproProject.zip"2. Open "SampleScene" in "Scenes" folder3. Select the "Exam... Read more
LineRenderer Line is not rendered when it is in between Orthographic Cam...
How to reproduce:1. Open attached project "Case_1169997_repro.zip"2. Open "Repro" scene3. Observe Game View Expected result: Two lin... Read more
DLLNotFoundException is thrown when trying to access a DLL located in th...
How to reproduce:1. Open the attached project ("case_1172323-DLLTest.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode ... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more
[Android] "SystemInfo.deviceUniqueIdentifier" returns different IDs for ...
Reproduction steps:1. Open "1172174" project2. Build for Android3. Search logcat for "NewBehaviourScript" and notice the "deviceUniq... Read more
Asset from Package aren't available in the asset browser
What happened For terrain, if you try to change the material, the required shader, DefaultHDTerrainMaterial.mat, along with other HD... Read more
Inconsistent results when casting a negative float to uint between ARM a...
Steps to reproduce:1. Open and run QA-Supplied project.2. Notice the 3rd field from the top is set as uint maximum (4294967295).3. B... Read more
Crash on RendererScene::SceneAfterCullingOutputReady when using GameObje...
How to reproduce:1. Open the Scene "reproduction" in the attached "case_1170742.zip" Unity project2. Enter Play Mode and wait3. Obse... Read more
Changing the Architecture in the Build Settings breaks the Package Manag...
How to reproduce:1. Create a new project2. Open the Build settings and Package Manager windows3. Change the architecture settings Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used