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1
votes
Fixed

Editor crashes at PPtr<AnimationClip>::operator-> on trying to play Lega...

Animation

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Jul 08, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0a4

Steps to reproduce:1. Download 1168299_repro.zip and open "Test" scene2. Enter play mode3. Open animation window4. Select animation ... Read more

0
votes
Fixed

CinemachinePostProcessing component becomes missing when exiting Prefab ...

Inspector Framework

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Jul 11, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1169070_reproProject.zip"2. Open "SampleScene" in "Scenes" folder3. Select the "Exam... Read more

0
votes
Fixed

LineRenderer Line is not rendered when it is in between Orthographic Cam...

Visual Effects - Legacy

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1169997_repro.zip"2. Open "Repro" scene3. Observe Game View Expected result: Two lin... Read more

1
votes
Fixed

DLLNotFoundException is thrown when trying to access a DLL located in th...

Scripting

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Jul 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172323-DLLTest.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode ... Read more

0
votes
Won't Fix

Custom SettingsProvider tabs have smaller left margins than default Sett...

IMGUI

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more

0
votes
Fixed

[Android] "SystemInfo.deviceUniqueIdentifier" returns different IDs for ...

Mobile

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Jul 25, 2019

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Version/s: 2018.3.14f1, 2019.1.0b1, 2019.2, 2019.3

Reproduction steps:1. Open "1172174" project2. Build for Android3. Search logcat for "NewBehaviourScript" and notice the "deviceUniq... Read more

0
votes
By Design

Asset from Package aren't available in the asset browser

Package: Scriptable Render Pipeline HD

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Jul 26, 2019

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Version/s:

What happened For terrain, if you try to change the material, the required shader, DefaultHDTerrainMaterial.mat, along with other HD... Read more

0
votes
Fixed

Inconsistent results when casting a negative float to uint between ARM a...

IL2CPP

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Jun 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open and run QA-Supplied project.2. Notice the 3rd field from the top is set as uint maximum (4294967295).3. B... Read more

0
votes
Fixed

Crash on RendererScene::SceneAfterCullingOutputReady when using GameObje...

Scripting

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Jul 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the Scene "reproduction" in the attached "case_1170742.zip" Unity project2. Enter Play Mode and wait3. Obse... Read more

0
votes
Duplicate

Changing the Architecture in the Build Settings breaks the Package Manag...

UI Toolkit

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Jul 24, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Build settings and Package Manager windows3. Change the architecture settings Ex... Read more

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