Search Issue Tracker

Fixed

Fixed in 6000.0.0b11

Votes

0

Found in

2023.3.0a17

Issue ID

UUM-65309

Regression

Yes

Editor Modes: Don't allow the editor to name the window based on the tab while static tabs are on

--

-

* *Steps to reproduce:*

## Launch an MPPM player. (you can do this with an empty project with MPPM package)
### You can use [https://github.cds.internal.unity3d.com/unity/multiplayer-workflows/tree/main/Projects/MultiplayerPlaymodeTests] if one isn't readily available
### TO Launch a Player use the Menu Window ->Multiplayer PlayMode
### Press the checkbox of Player. Wait for it to start. This can take a few minutes depending on the size of the project.
### The Player should start (see video). 
## In the Player, right click on one of the tabs (Console, Game) or attempt to drag a tab.
## Attempt to change layouts. 
 

 

*Actual results:* 

The Editor changes from "Player X" to "Game" or "Console"

*Expected results:* 
It should stay named "Player X"

*Reproducible with versions:* 

2023.3 +

*Not reproducible with versions:* 

*Can’t test with versions:* 

*Tested on (OS):* 

*Notes:*

**  

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.