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[Android][Mali]Screen sides is rendered black when using post-processing...
Steps to reproduce:1. Open user's attached project "ShaderTest.7z"2. Build it to Android3. Notice the sides of the screen are black ... Read more
[Collections] Obsolete ArgumentOutOfRangeException errors are thrown whe...
Reproduction steps:1. Open the attached project ("NativeArrays.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. Insp... Read more
Physics.OverlapCapsule doesn't detect Terrain Collider when Terrain Heig...
To reproduce:1. Open attached project ("case_1263649.zip")2. Enter Play mode3. In the Game view window click "Check Collisions" butt... Read more
[Android][Vulkan] Using CustomRenderTexture Result in Black Screen nothi...
Steps to reproduce:1. Open user's attached project "New Unity Project.zip"2. Build it to Android3. Notice the black screen Expected ... Read more
Dragging is laggy with slow movements in the Behaviour Tree Editor
How to reproduce:1. Open the "1263427_repro" project2. Go to AI -> Generate Test Tree3. Double click on the "TestTree" asset from... Read more
[Shader Graph] ctrl+s shortcut does not save the graph
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, make a change... Read more
[ShaderGraph] Create Node shortcut is hard binded to Space key. Have Sho...
How to reproduce:1. Open attached project "SGBugs.zip"2. Open Edit -> Shortcuts3. Search for 'Shader Graph' -> 'Create Node' s... Read more
[ShaderGraph] Create Node panel is not closed when Escape key is pressed
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Navigating with arrow keys in Create Node panel does not w...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Moving Vertex or Fragment node and dragging the camera wit...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, click and dra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size