Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4
2019.4.0f1
2020.2
Issue ID
1263427
Regression
No
Dragging is laggy with slow movements in the Behaviour Tree Editor
How to reproduce:
1. Open the "1263427_repro" project
2. Go to AI -> Generate Test Tree
3. Double click on the "TestTree" asset from the Assets folder in the Project window
4. Find where 5 nodes are connected in the Behaviour Tree Editor
5. Drag around one of the nodes in the Behaviour Tree Editor
Expected result: Dragging a node is smooth in the Behaviour Tree Editor with both slow and faster movements
Actual result: Dragging a node is laggy with slow movements but smooth with faster movements
Reproducible with: 2019.4.5f1, 2020.1.0f1, 2020.2.0a18
Could not test with: 2018.4.25f
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
We have decided not to fix this issue because it has very low incidence and we think developers can work around this situation by preventing events from reaching the ObjectField