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Fixed in 2.3.0



Found in [Package]


Issue ID




[Android][Mali]Screen sides is rendered black when using post-processing, Graphics.activeTier=true and a distortion shader

Package: PostProcessing


Steps to reproduce:
1. Open user's attached project "ShaderTest.7z"
2. Build it to Android
3. Notice the sides of the screen are black

Expected results: The whole screen is rendered
Actual results: Only the middle part of the screen is rendered or the whole screen is black

Reproducible with: 2018.4.25f1(2.3.0), 2019.2.22f1(2.3.0), 2019.3.0a4(2.1.3)

VLNQA00220, Samsung Galaxy Note9 (SM-N960F), Android 8.1.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72

Not Reproducible with:
VLNQA00123, Google Pixel 2 XL (Pixel 2 XL), Android R, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00024, Xiaomi Mi 5 (MI 5), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530

Fixed in: 2019.3.0a5(2.3.0)

Note: Affects Android devices with Mali GPU. It seems that this is a post-processing package bug, however, package version 2.3 reproduce and not reproduce the issue in different Unity versions

  1. Resolution Note (fix version 2.3.0):

    Fixed in: Unity version 2019.3.0a5 post-processing package version 2.3.0

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