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[Cloth] Reset functionality doesn't work for the "Capsule Colliders" and...
On resetting the Cloth component, "Capsule Colliders" and "Sphere Colliders" Properties not getting set to the default value. refer ... Read more
Inserting Base in the Prefab Variant and Opening it causes errors in the...
When "Insert Base" is selected from the confirmation dialog while creating Prefab of a Prefab variant and then opening it asks to Sa... Read more
[Stacks] Interacting with HD graph settings UI deletes inactive master n...
Reproduces in 9.x.x/release as well (0f64e61b77)Repro steps:1. Use a project with HDRP2. Create a new HD Lit Shader3. Right click th... Read more
Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...
How to reproduce:1. Open the attached project2. Make sure that platform is set to Android in Build Settings3. Select 'MyMenu' in the... Read more
[Stacks] Master Preview has no minimum size, can be shrunk down to nothi...
Also needs to be fixed in 9.x.x/Release. Repro steps:1. Open Shadergraph2. Click drag lower right corner of the Master Preview to th... Read more
[HDRP] [DXR] Ray-traced reflection ignores changes with MaterialProperty...
How to reproduce:1. Open the attached project named "Case_1263306"2. Open the Test Scene3. Enter Play mode4. Observe the Quad and it... Read more
Package manager doesn't ask if manifest.json and packages-lock.json file...
How to reproduce:1. Download the attached "1263361 repro" project2. Open "manifes.json" from the Packages folder3. Change "com.unity... Read more
[Editor] Preview-related functions are not producing correct visual results
Steps to reproduce:1. Setup a new HDRP/URP project2. Create a game object3. Add an LOD Group component to it4. Add the Cube itself a... Read more
[Bug] ComputeShader calculates the wrong result with Structured and Raw ...
Reproduction steps:1. Open user's attached project "IntelComputeBug.zip" and scene "TestScene"2. Enter Play Mode3. Observe "Canvas" ... Read more
[Android] Huge GfxDriver size increase when animating UI
Steps to reproduce:1. Open user-supplied project2. Build and run the app with the profiler attached3. Notice the Memory -> GfxDri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size