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Scene view navigation controls are non-responsive when Exceptions are be...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Scene view, navigate using Flythrough mode (click and hold t... Read more
Clicking on Windows/Linux Module in the Build Profiles Window throws errors
How to reproduce: 1. Download the Windows/Linux module from the hub (Click the Cog Icon in the Installs section of the Unity Hub ->... Read more
Clicking Scene List in the Build Profiles Window does not Highlight it
How to reproduce: 1. Create a new Project 2. Open Build Profiles Window (File -> Build Profiles) 3. Click Scene List 4. Observe ... Read more
Decals not displaying on skinned mesh renderers in the Game view
Reproduction steps: 1. Open the attached “HDRP.zip” project 2. Open the “Assets/DecalBug/DecalBug.unity“ Scene 3. Observe the Sce... Read more
Editor Window buttons stop working when Windows are in fullscreen
How to reproduce: 1. Open any project 2. Double-click on a Windows label e.g "Game", "Project" 3. Try and operate that Windows Me... Read more
Shader Warning in 'TraceVirtualOffset' is being thrown after creating a ...
How to reproduce: 1. Create a new 2D (URP) Project 2. Observe the Console Expected result: No Errors or Warnings are being thro... Read more
Graphics Tier Settings Editor has no vertical scrollbar even though Sett...
How to reproduce: 1. Open any project 2. Navigate to Edit > Project Settings > Tier Settings > Open Editor 3. Observe the Tier Se... Read more
Keywords for SH and SoftShadows are incorrectly set up in ShaderGraph
Keywords for Evaluate SH and SoftShadows are incorrectly set up in ShaderGraph. Instead of being: {code:java} #pragma multi_co... Read more
Errors are being thrown due to Conditional Compilation being ignored whe...
How to reproduce: # Open the “Project MaNdur.zip“ project # Open the “Scene_Rumah“ Scene # Build and Run the project # Observe the ... Read more
Unable to alter Sprite color in Play Mode or after exiting it when the M...
How to reproduce: # Open the “VertexColorBug.zip” project # Open the “SampleScene” # Select the "Square" GameObject in the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support