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Animation stops at the end of the transition duration when the Animator ...
How to reproduce: 1. Open the attached project "2DBug.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open Window>Animation>Anima... Read more
[URP] Shader transparency is not reflected when running built application
How to reproduce: 1. Download and open the attached "TransparentTest" project 2. Build and run the project 3. Observe the "C" and... Read more
[Meta XR All-in-One SDK] Controllers are not being tracked after using H...
Reproduction steps: 1. Open the attached project "ReproProj" with Android platform 2. Open the “/Assets/Scenes/pauls.unity” Scene ... Read more
Crash on D3D12GetInterface when entering the Play mode
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Enter the Play Mode 3. If it does not crash close and reopen the... Read more
The Particle System doesn't work when played through ContextMenu
Reproduction steps: 1. Open the attached “ParticleSystem“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the P... Read more
Overlay Canvas is not visible when the Anti-aliasing field is set to FXA...
How to reproduce: 1. Open the “FXAA URP 2D” project 2. Open the “SampleScene” 3. Enter the Play Mode 4. Observe the Game View ... Read more
Crash on gles::UseGLSLProgram when shader fails to patch due to exceedin...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open “Assets/TerrainDemoScene_URP/Scenes/TerrainDemoScene.unity“ ... Read more
Input.GetKey() does not register key release when a specific key is pres...
How to reproduce: 1. Open the attached “contextmenu_issue” Project 3. Open the “context-menu-key-held-bug” Scene (Assets/context-m... Read more
"Preloaded Assets" list is empty when Player is built
How to reproduce: 1. Open the “ProjectSettingsConstantlyChanging“ project 2. Open the “MainScene” 3. Open the Build Settings wind... Read more
"Custom Render Queue" field cannot be set above "2000" when changing it ...
How to reproduce: 1. Create a new project with any template 2. Create a new material (Asset > Create > Material) 3. Select the c... Read more
All about bugs
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