Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a6
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1125435
Regression
No
Custom Inspector loses prefab reference when that prefab is modified
How to reproduce:
1. Open the user's project
2. Open Bug/BugScene scene
3. In the Hierarchy check MyInspector Game Object, "My custom mono" is assigned
4. Select MyPrefab in the Project and click Open Prefab in the inspector
5. Change position from (0,0,0) to (1,0,0)
6. Go back to the scene
Expected result: "My custom mono" is still assigned
Actual result: "My custom mono" is unassigned
Reproducible with 2018.3.0a6, 2018.3.5f1, 2019.1.0b3, 2019.2.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URPPreprocessBuild.OnPostProcessBuild is never executed when building the Player
- [Linux] Using CTRL+Shift+A shortcut for Add Component throws GUI Rendering Errors
- Crash on MonoBehaviour::Transfer<YAMLRead> when upgrading the Magic Leap XR Plugin
- Image is distorted when VisualElement is scaled and Scale Mode set to scale-and-crop
- Euler angles return different values during Animation Event when using Playables API and the time is 0
This is a duplicate of issue #1116476