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Issue ID




Custom Inspector loses prefab reference when that prefab is modified

Scene Management



Priority: 7Not yet prioritized for a release


Severity: 3Secondary functionality broken

How to reproduce:
1. Open the user's project
2. Open Bug/BugScene scene
3. In the Hierarchy check MyInspector Game Object, "My custom mono" is assigned
4. Select MyPrefab in the Project and click Open Prefab in the inspector
5. Change position from (0,0,0) to (1,0,0)
6. Go back to the scene

Expected result: "My custom mono" is still assigned
Actual result: "My custom mono" is unassigned

Reproducible with 2018.3.0a6, 2018.3.5f1, 2019.1.0b3, 2019.2.0a5

Response avatar

This is a duplicate of issue #1116476

Prefab's references are lost when modifying prefab

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