Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a6
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1125435
Regression
No
Custom Inspector loses prefab reference when that prefab is modified
How to reproduce:
1. Open the user's project
2. Open Bug/BugScene scene
3. In the Hierarchy check MyInspector Game Object, "My custom mono" is assigned
4. Select MyPrefab in the Project and click Open Prefab in the inspector
5. Change position from (0,0,0) to (1,0,0)
6. Go back to the scene
Expected result: "My custom mono" is still assigned
Actual result: "My custom mono" is unassigned
Reproducible with 2018.3.0a6, 2018.3.5f1, 2019.1.0b3, 2019.2.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1116476