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1
votes
By Design

Tilemap leaks memory when Tilemap.ResizeBounds() and/or Tilemap.ClearAll...

2D

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Apr 17, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached Project from "TilemapTest.zip" 2. Open a Profiler Window with a Memory Profiler inside of i... Read more

0
votes
Duplicate

Having " δΈ€" symbol in MenuItem string stops showing whole Unity UI

Themes

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Apr 18, 2019

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Version/s: 2018.3.0a11, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open user attached project "CrashTest2.zip" Expected result: Unity is opened and in the top menu SAKURA > Tools > ... Read more

0
votes
Fixed

QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4...

Graphics - General

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Apr 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project "case_1147394-TextureStreamingLimit" and scene "SampleScene" 2. Ener Play Mode 3. Obs... Read more

0
votes
Won't Fix

[Hub] In licence error screen https://unity3d.com/unity/err/license redi...

Hub

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Apr 19, 2019

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Version/s:

How to reproduce: 1. Open unity hub 2. On the 'licence error' warning screen click the 'online help' link Expected result: the htt... Read more

0
votes
By Design

Mesh.CombineMeshes result has different normals if the original mesh has...

Graphics - General

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Apr 19, 2019

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Version/s: 2017.4.0f1, 2017.4.17f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1147419-MergeMeshBug" project and open scene "main" 2. In the Hierarchy, select "Quad" ... Read more

0
votes
Duplicate

Crash on Progressive Lightmapper GPU

Global Illumination

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Apr 17, 2019

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Version/s: 2018.3.0b3, 2018.3.12f1, 2019.1, 2019.2, 2019.3.0a1

Reproduction steps: 1. Open "Table Demo.zip" project 2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Re... Read more

1
votes
Fixed

Reference rewriter errors when building UWP against the insider Windows SDK

Universal Windows Platform

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Apr 15, 2019

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Version/s: 2018.3.11f1

When building a UWP app using the MRTK (https://github.com/Microsoft/MixedRealityToolkit-Unity), there are reference rewriter issues... Read more

0
votes
Fixed

[OSX][Settings] When using only the new ISX as Input Handling, mouse pos...

Input

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Apr 19, 2019

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Version/s: 2019.1

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/539 Repro: 1. Download package and project at: https://github.com/... Read more

0
votes
By Design

[Editor] manipulators and gizmos are visible for Reflection Probe when r...

Scene/Game View

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Apr 22, 2019

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Version/s: 2019.2.0a13

Manipulators and gizmos are visible for Reflection Probe when root scale is zero Steps to Repro: 1. Open attached project 2. Select... Read more

0
votes
Fixed

[Color Space] Changing color space to Linear renders white artifacts on ...

Graphics - General

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Apr 22, 2019

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Version/s: 2019.1.0a10, 2019.2.0a13

Changing color space to Linear renders white artifacts on all window titles. Refer attached screenshot. Steps to reproduce: 1) Crea... Read more

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