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Sprites references are not set back when deleting and re-creating Visual...
Reproduction steps: 1. Open the attached project "1383167.zip" 2. Open Assets > Scenes > SampleScene 3. Save Assets > "vents" asset ... Read more
GetGUID causes a method exception when built on UWP after upgrading to U...
Reproduction steps: 1. Open project "TestGuid.zip" 2. Open Build Settings window from File > Build Settings window 3. Build and Run ... Read more
PreserveAttribute is ignored in core assemblies like "System" or "Micros...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Open Player Log Expected result: No JsonSerializationEx... Read more
Crash on RaiseException during Assembly Reload when opening up a project
How to reproduce: 1. Open the attached project from "Beerpong.zip" 2. Observe crash Reproducible with: 2021.2.0b6, 2021.2.10f1, 202... Read more
[ProBuilder] Create Shape panel doesn't keep its width fixed
Steps to reproduce: - Create a new project - Install ProBuilder package - Tools > ProBuilder > ProBuilder Window > New Shape - Selec... Read more
"Can't add script" error is thrown when a Preprocessor Command block con...
How to reproduce: 1. Open the attached project "scriptRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In... Read more
[TMP] HasCharacters() is always returning false when the accessed font h...
How to reproduce: 1. Download the attached project "1394817.zip" 2. Build and Run on standalone/mobile platform 3. Observe the text ... Read more
Cinemachine Virtual Camera Component gets duplicated when adding the sam...
How to reproduce: 1. Open the attached "1394716.zip" project 2. Open the "SampleScene" Scene in the Scenes folder 3. Select the "A" ... Read more
Setting pivot on 2D element in Rect Transform when using Shift to pick A...
Steps to reproduce: 1. Open a new or an existing project 2. Create a new Button GO (right-click in Hierarchy -> UI -> Button - TextM... Read more
Some GI draw modes aren't rendered after restarting Editor
Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the Hierarchy select Cube gameobject; 3. In the Lighting w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type