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6
votes
Won't Fix

[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...

IL2CPP

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Apr 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached Unity project 2. Build to Android platform --build fails with errors: Failed running D:\Unity\201... Read more

0
votes
Active

AudioSource.isPlaying is set to false when Audio is being played through...

Audio

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.2.13f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "Timeline Audio Source" project 2. Open "asd" scene 3. Enter the Play Mode Expected Result: AudioSour... Read more

0
votes
Won't Fix

"Screen position out of view frustum" errors when Camera's frustum is ve...

Camera

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Apr 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the attached project "case_1147040-CameraViewportErrors" and scene "testScene" 2. Hover the GameView 3. Ob... Read more

0
votes
Fixed

[IL2CPP] Passing 'this' to a method as an 'in' parameter causes IndexOut...

IL2CPP

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Apr 05, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Results: Build fails with when... Read more

0
votes
Fixed

VideoPlayer renders only when Default Layer is enabled on Camera's Culli...

Video

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Apr 16, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1

Reproduction steps: 1. Open the attached project "1146620videoplayer.zip" 2. Open and Play "SampleScene" Expected result: The video... Read more

0
votes
Fixed

AssetPostprocessor::GetVersion does not affect AssetDependencyHash on fi...

Asset Import Pipeline

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Apr 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b10, 2019.2.0a1

How to reproduce: 1. Make sure Library folder is deleted 2. Open attached project "TestHashProject2019.1.0b10.zip" 3. In the Consol... Read more

0
votes
Fixed

[MacOS] OSX Native plugin works only after refocusing Unity

MacOS

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Apr 12, 2019

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Version/s: 2018.3.12f1

Reproduction steps: 1. Open "NativeMacStandalone.zip" project 2. Enter Play mode 3. Notice "0 controllers connected" 4. Exit Play m... Read more

0
votes
Not Reproducible

Some Assets are imported twice when importing for first time (No Library...

Asset Importers

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Apr 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a12

How to reproduce: 1. Make sure CacheServer in Edit -> Preferences... -> Cache Server -> Cache Server Mode is set to Local 2. Delete... Read more

0
votes
Won't Fix

EditorWindow.focusedWindow does not return null when the Editor is not f...

IMGUI

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Apr 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open attached project "1146537.zip" 2. Open "Examples" -> "FocusedWindow" 3. Press on the Scene View to focus... Read more

1
votes
By Design

Tilemap leaks memory when Tilemap.ResizeBounds() and/or Tilemap.ClearAll...

2D

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Apr 17, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached Project from "TilemapTest.zip" 2. Open a Profiler Window with a Memory Profiler inside of i... Read more

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