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All VFX gets reimported when entering and exiting Play Mode while Scene ...
How to reproduce: 1. Open the attached project "UnityBugVfxReimport2.zip" 2. Enter Play Mode Expected results: VFX assets are n... Read more
"URP Decal Projector" scale is different from the original when it's dup...
How to reproduce: 1. Open the attached project "Decal test 2.zip" 2. Select "Decal Projector" in the Hierarchy window 3. Change "... Read more
[Windows] Secondary Monitor does not report correct resolutions list
1. What happened In the process of implementing a resolution dialog I stumbeld upon this thread: [https://forum.unity.com/threads... Read more
Crash on __pthread_kill when building a specific project
Reproduction steps: 1. Open the attached project “ReproCrash” 2. File > Build Settings > Build Expected result: Player is built... Read more
"Graphics.Blit material "Hidden/BlitCopy" uses dest texture "RenderTextu...
Reproduction steps: 1. Open the attached project “TestMacOs.zip“ 2. Open the “Assets/Scenes/CustomShaders.unity” Scene 3. Add an ... Read more
[Metal] Mesh gizmos in Shape module produces visual artifacts
How to reproduce: # Import the attached package # Open Sample Scene scene # Select Particle System > Test GO in the Hierarchy ... Read more
Scripts are not compiled when using certain folder/asmdef configurations...
How to reproduce: 1. Open the attached Project "TEST_SCRIPTCOMPILE_2.zip" 2. Observe the Console Expected result: Compilation e... Read more
[Android] The value of "Screen.brightness" is always 1 when changing the...
Steps to reproduce: 1. Open the attached “TestScreenBrightness” project 2. Build And Run the project on the device 3. Observe the... Read more
Fullscreen Shader Graph Assets are unusable when imported into a URP pro...
How to reproduce: 1. Create a new project with the "3D (URP)" template 2. Create a new Fullscreen Shader Graph Asset (Asset > Crea... Read more
Track Group context menu is missing a rename action
How to reproduce: 1. Create a new Timeline 2. + > Track Group 3. Right click on newly created Track Group Expected result: The... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted