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[Vulkan] Ghost artifacts on Pixel 6 when Opaque Texture and Graphics Job...
Steps to reproduce: 1. Open the attached user’s project "T1659473_Repro.zip" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene ... Read more
User gets an error "MissingReferenceException: The object of type 'Unity...
Steps to reproduce: # Create a project; # Go to the menu "Window" -> "Text"; # Select "Sprite Importer" # Verify that the "S... Read more
[Linux][Context Menu] Search field doesn't detect all key presses
Repro Steps: # Create and open a new project # RMB in the Project Window # Click into the search field and quickly type a word... Read more
Tooltip covers new context menu
Like the title says and video shows Read more
Override function is not called when the “invoke” method is invoked
How to reproduce: 1. Open the user’s attached “MyTestproject.zip” project 2. Enter Play Mode 3. Observe the Console window Exp... Read more
Editor hangs while compiling a CI build
The Editor hangs roughly 20% of the time during Continuous Integration (CI) builds. The hang happens soon after the launch of the bu... Read more
“Animator.parameterCount” is set to 0 after making any changes in the An...
How to reproduce: 1. Open the attached “parameter.zip” project 2. Enter “SampleScene” Scene (Assets > Scenes) 3. Open “New Animat... Read more
ObjectDisposedException is thrown when objects are removed from a serial...
How to reproduce: 1. Open the “list_issue“ project 2. Open the “ListInspectorBug“ Scene 3. Select the “ListInspectorBug“ GameObje... Read more
[Context menu] Items disappear when hovering over menu items
{*}Reproduction steps{*}: # Create a new project # Right-click the Project window or the Hierarchy window # Hover over expanda... Read more
[Android] Error "ExcutionEngineException: An unresolved indirect call lo...
How to reproduce: 1. Open the "IN_59417" project 2. In the Player Settings make sure "IL2CPP Code Generation" is set to "Faster (s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted