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[ProBuilder] Increment is inconsistent when using Edit Shape tool
How to reproduce: 1. Open the attached project "Bug_ProBuilder_Snapping.zip" 2. Select "Pro_CollidarStandard_Top" GameObject in the ... Read more
Video seeking in Player is slow when it was Built for macOS Standalone w...
How to reproduce: 1. Open the user's attached project "VideoPlayer Windowed Seek Repro.zip" 2. Build and Run for macOS standalone 3.... Read more
[URP] [2D] Game view displays a blank screen when Overlay Camera is present
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter Play... Read more
The value of a variable is changed after taking a Memory Profiler snapshot
Steps to reproduce: 1. Open the user attached project "fep.zip" 2. Open the "TestStackerCrane" Scene in the Assets folder 3. Enter "... Read more
Tool Handle button name doesn't fit in the button UI when the Language i...
How to reproduce: 1. Install the Japanese Language Pack into Unity 2. Open a new Unity project Expected result: The name of the Too... Read more
VFX throws Shader errors when compiling it with HDRP Shader Graph attach...
How to reproduce: 1. Open the attached "case_1388149" project 2. Open the "ReproVFX" VFX Graph 3. Compile the VFX Graph Expected re... Read more
Warning 'CommandBuffer: temporary render texture not found while execut...
Reproduction steps: 1. Open the attached 'CommandBufferError' project 2. Open the 'OutdoorsScene' 3. Observe the Console Expected r... Read more
Editor crashes on "EditorUtility::RemapAssetReferences" when creating a ...
Reproduction steps: 1. Open the attached project from the GDrive link 2. Press File > New Scene 3. Select SampleScene template in th... Read more
GC.Alloc when SpriteRenderer.get_sprite() is called
Reproduction steps: 1. Open the attached project ("GetSprite_GC_Alloc_Example.zip") 2. Open "SampleScene" 3. Open the Profiler windo... Read more
Incremental Snap "Move" Y and Z fields values become different than X fi...
How to reproduce: 1. Open project "IncrementalBug.zip" 2. In the Scene window open the Increment Snapping tool 3. In the Move X fiel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type