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Won't Fix

Votes

1

Found in

2021.3.38f1

2022.3.28f1

6000.0.1f1

Issue ID

UUM-71293

Regression

No

"NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted

-

Reproduction steps:
1. Open the attached “repro_IN-75329“ project
2. In the “Assets/FootSteps“ folder (use the left Project tab), press on the first audio file
3. In the window to the right, switch the Console tab to Project tab
4. Go back to Console (by pressing on the red text below) and observe it

Expected result: There are no errors in the Console
Actual result: Bunch of “NullReferenceException“ and “GUI Error“ errors appear in the Console

Reproducible with: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1

Reproducible on: macOS Sonoma 14.4.1, Windows 11 (10.0.22631) (user’s)
Not reproducible on: No other environments tested

Notes:

* IMPORTANT: A consistent reproduction is only possible without interacting with the Editor in any way whatsoever before following the described reproduction steps. If you’re not able to reproduce the issue, please extract the reproduction project again, open it and immediately follow the described steps
* If a ““libMonoDebuggerHandling.dylib“ can’t be opened because Apple cannot check it for malicious software.” warning appears while launching the project on macOS, just press OK until the window stops appearing
* Error seems to originate in UnityEditor.ObjectListArea and UnityEditor.ProjectBrowser

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
    Roadmap https://unity.com/roadmap/unity-platform/

Comments (2)

  1. AetherCLion

    May 02, 2024 21:34

    wrong repo, anyone from unity delete my comments, that wasn't meant to go here, oops

  2. AetherCLion

    May 02, 2024 21:34

    Seems this other crash is related to this as well https://issuetracker.unity3d.com/issues/crash-on-memcpy-when-opening-a-project-that-loads-tss-files

    since it in the stack trace it has memcpy

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