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1
votes
Fixed

Invalid optimized game object

Animation

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Jun 11, 2015

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Version/s: 5.1.0f3

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0
votes
Fixed

2D Spot Light artifacts regression

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Jul 01, 2022

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Version/s: 2022.1.8f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps: 1. Open the user's attached project from the Drive link 2. Open the "Prototype" Scene 3. Observe the GameObjects... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps: 1. Download attached zip (URPRenderFeature.zip) 2. Delete Library folder and open project 3. On ProjectView select "URPAsset... Read more

0
votes
Fixed

[NavMesh] NavMesh fails to create all portals connecting two tiles when ...

AI Navigation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City 2. Observe the area between two Nav Mesh Ob... Read more

3
votes
Fixed

[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 7.2.0, 6.9.0

Steps to reproduce: 1. Add paths to manifest.json of latest HDRP and Universal packages 2. Open "New Shader Graph" and observe Same ... Read more

0
votes
Won't Fix

Clicking on Shortcuts map icons or pressing them on the Keyboard doesn't...

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Oct 10, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

How to reproduce: 1. Create a new project 2. Press Edit → Shortcuts… 3. Try clicking marked buttons on the Shortcuts map or pressing... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Create a new script 3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using U... Read more

0
votes
Won't Fix

[MARS] Toolbar with Rec, Play, Pause buttons don't exist in Simulation a...

Package: XR - MARS

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Aug 03, 2021

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Version/s: 1.3.1

How to reproduce it: 1. Open the user's attached project "STW 2021.2 MARS 2.zip" 2. Load the "SampleScene" Scene 3. Open the Simulat... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Load the attached project 2. Build it for Windows Standalone 3. Start the exe 4. When the game loads, press "R"... Read more

0
votes
Fixed

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

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Jul 17, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "iosCheckbox7.zip" 2. Make sure that Automatically Sign is enabled in Player settings 3. Buil... Read more

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