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0
votes
Not Reproducible

Crashes on CachedReader::InitRead when reimporting a corrupted Prefab

Serialization

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Aug 06, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more

0
votes
Not Reproducible

After creating a new Universal RP asset, it doesn’t get selected if pro...

Package: Scriptable Render Pipeline Universal

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Aug 20, 2019

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Version/s: 7.0.1

To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more

0
votes
Fixed

Allocating a native collection from Configure() in a scriptable processo...

Audio Authoring

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Nov 28, 2025

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Version/s: 6000.3.0b10, 6000.4.0a5, 6000.5.0a3

Allocating a native collection from {{IControl.Configure()}} in a scriptable processor throws an exception. Steps to reproduce: Down... Read more

1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

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Oct 15, 2019

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Version/s: 6.9.0

To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more

0
votes
Active

Deleting a Visual Element in UI Builder throws ObjectDisposedException i...

UI Builder

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Dec 09, 2025

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Version/s: 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the test.UXML asset Select VisualElement in the UI Builder's Hierarchy In the Ins... Read more

0
votes
Won't Fix

[Window management] Window header shrinks for Unity and hub after changi...

Window management

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Jul 16, 2019

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Version/s: 2019.3.0a5, 2019.3.0a10

Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to r... Read more

0
votes
Fixed

Custom package uses an old Test Framework version by default

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Aug 04, 2025

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Version/s: 6000.3.0a4

How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window -> Package Management -> Package Manager)3. ... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Fixed

Game view Toolbar buttons do not work when clicking them in Play Mode wi...

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Mar 01, 2024

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Version/s: 2022.3.20f1, 2023.2.12f1, 2023.3.0b9

How to reproduce:1. Create a new project2. Enter the Play Mode3. Maximize the Game View tab4. Press the Game View top toolbar button... Read more

1
votes
Not Reproducible

[Linux] Crash on creating new project in 'mini_get_debug_options'

Linux

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Apr 24, 2019

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Version/s: 2019.1.7f1, 2019.2.0a13

Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options#1 0x00555773e85e14 in InitializeMonoFr... Read more

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