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0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Won't Fix

Main Editor Window is loaded with gaps on the side and bottom borders wh...

Window management

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Apr 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more

0
votes
Won't Fix

Editor crashes when attempting to bake Unity Terrain Sample project with...

Progressive Lightmapper

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Nov 08, 2022

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Version/s: 2021.3.13f1, 2022.1.21f1, 2022.2.0b14, 2023.1.0a17

Steps to reproduce: Download and open Unity - Terrain project Open the TerrainDemoScene scene file In the Lighting window, make sure... Read more

0
votes
Won't Fix

[2022.1] Crash on SetupAxes when duplicating two or more GameObjects at ...

3D Physics

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Aug 30, 2022

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Version/s: 2022.1.14f1

How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Expand “GameObject” GameObject and ... Read more

0
votes
Won't Fix

Model's pose has a slight bone movement after assigning it with SetHuman...

Animation

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Jul 10, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project2. Enter Play Mode3. Observe the 2 Models in t... Read more

1
votes
Fixed

URP Screen Space decals not rendering with Deferred

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Jul 30, 2025

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Version/s: 6000.1.14f1, 6000.2.0b13, 6000.3.0a3, 6000.4.0a1

How to reproduce:1. Create and open a new 3D URP project2. Create a Plane and a Rendering>URP Decal Projector in the Hierarchy3. ... Read more

0
votes
In Progress

Part of Shadergraph Blackboard is out of view when unmaximizing the window

ShaderGraph

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Jul 31, 2025

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Version/s: 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Create and open a new URP project2. Create and open a new Shadergraph file3. Maximize the window4. Resize the Bl... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

0
votes
Active

Crash on CheckDeviceStatus when moving in the scene view on a specific s...

DirectX12

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Jan 08, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached “IN-129701” project2. Open the “Map“ scene3. Move around the scene view for ~1 minute4. Observ... Read more

0
votes
Won't Fix

VFX shader dependencies can be assigned to Mesh Output

Visual Effects

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Oct 06, 2022

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Version/s: 2022.2.0b9, 2023.1.0a15

How to reproduce: Open the attached package Open Mesh Output VFX Open Shader Object Picker Notice that VFX are in the search results... Read more

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