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2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

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Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ha... Read more

0
votes
Fixed

Game View does not refresh after finishing Splash Screen Preview

Scene/Game View

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Jul 01, 2019

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Version/s: 2019.3.0a8

Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more

0
votes
Postponed

Batching ignores flipped objects

Graphics - General

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more

0
votes
Fixed

[Vector Graphics] Polygons with rounded strokes rendered incorrectly

Package: Vector Graphics

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Sep 30, 2019

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Version/s: 2.0.0 - preview.10

Repro steps:1. Open QA attached project "repro_1188031"2. Observe the Scene View Actual: Polygons rendered with sharp corners Reprod... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
Not Reproducible

[Windows] Splash screen flickering when using preview with OpenGL in editor

OpenGL

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Sep 16, 2016

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Version/s:

1) Open any project in 5.52) Set to use OpenGL.3) Open player settings, splash screen and click preview.4) Notice flickering Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

0
votes
Fixed

Reflection probe convolution is black on PS4

Shadows/Lights

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Dec 09, 2019

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Version/s: 2019.3

Reflection probes convoluted at runtime show correct reflections only for the highest mip.The rest of them is black resulting in bro... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

5
votes
By Design

Editor-only AssemblyDefinition files ignores the Api Compatibility Level...

Scripting

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Dec 03, 2019

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Version/s: 2018.4, 2019.2.6f1

How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more

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