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Issue ID




[UI Toolkit] Text object doesn't render instantly after setting display property to flex at Runtime through C#

Package: UI Toolkit


How to reproduce:
1. Open the attached "1359661" project
2. Open the "SampleScene" Scene and enter the Play mode
3. Press the "Set display: flex inline" button
4. Observe the grey area in the Game window

Expected result: "Text to Show/Hide" text appears instantly
Actual result: "Text to Show/Hide" text appears only after pressing the "Redraw UIDocument" button

Reproducible with: 1.0.0-preview.16 (2020.3.17f1, 2021.1.18f1), 2021.2.0b9, 2022.1.0a6
Couldn't test with: 2019.4.29f1 (UI Toolkit not supported)

- In 2020.3.17f1 and 2021.1.18f1 versions, "Text to Show/Hide" text appears after moving the cursor to the right or to the bottom out of the grey area
- After downgrading to 2020.3.17f1 or 2021.1.18f1 install the UI Toolkit package and recreate the UIDocument object to reproduce
- Deleting the "position: relative" in the .box block in the test (bug).uss file fixes the issue

  1. Resolution Note:

    Fixed in 2022.1.0a12

  2. Resolution Note:

    Fixed in 2021.2.0b16

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