Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3.0f1
Issue ID
1202824
Regression
No
Baking lightmaps with cache server enabled returns incorrect lightmaps
When baking lighting in a project using the cache server, the lightmaps are ok during the bake but at the end when files get saved on disk the lightmaps get resized to 4x4 px.
Repro steps :
- Open the atteched project
- Open Project settings / Editor
- Set a valid cache server IP address
- go to lighting settings window
- generate lighting
This is seen whether the lightmapper is CPU progressive or GPU progressive
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment