Search Issue Tracker
By Design
Votes
0
Found in
2020.1.0a15
Issue ID
1204652
Regression
Yes
[2D][Sprite Atlas V2] Master V2 Atlas unable to accept folder in Objects for Packing
[2D][Sprite Atlas V2] Master V2 Atlas unable to accept folder in Objects for Packing
Repo steps:
1. Select "MasterV2.spriteatlasv2" in Project tab > Assets > Atlases
2. Under "Objects for Packing", click "+" (Add to list) button
3. Scroll to "Sprites" folder and double-click
4. Observe folder is not added to Objects for Packing list
Expected Result: Sprites folder is added to V2 atlas' "Objects for Packing" list when selected
Actual Result: Sprites folder is not added to V2 atlas' "Objects for Packing" list when selected
Note: Sprite Atlas V1 does not have above issues
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note:
As designed; moving to backlog