Search Issue Tracker
[Shaders] compute '#pragma require' flags don't persist after shader cac...
How to reproduce:1. Open the attached project "PragmaRepro" in a Windows editor2. Navigate to the Assets folder and select "Repro.co... Read more
USS transitions get stuck when Pointer Behavior is set to "Single unifie...
How to reproduce:1. Open the attached project ("UIToolkit Bug.zip")2. Build And Run the Scene "test" on a touch-enabled device3. Tap... Read more
LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce:1. Open the project "LineRendererReport.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the ... Read more
[UIR] Batches and Verts increase when hovering over buttons
Reproduction steps:1. Open the user's attached project "Bug report.zip"2. Open Assets > Scenes > test3. Enter play mode4. Open... Read more
[TextMeshPro] Text GameObject isn't being rendered when using a CJK Font...
How to reproduce:1. Open the attached project "repro"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hier... Read more
Asset keeps glitching in the Scene when being dragged from Project tab a...
How to reproduce:1. Create new project2. Create any 3D object in Scene3. Make it a prefab, by dragging from Hierarchy to Project tab... Read more
Main menu custom menu items gets merged together when project is started...
How to reproduce:1. Open the attached project "ToolsRepros.zip"2. Open custom main menu item called "Tools"3. Notice that there are ... Read more
[HDRP][URP] Terrain's material property TreeInstanceColor is only set th...
Reproduction steps:1. Download and open the attached "TerrainTreeColor.zip" project2. Open the "TreeInstanceColor" scene3. In the Hi... Read more
[Performance] Possible preformance regression between 2021.1 and 2021.2
Reimport of one Material or .txt file when big scene is opened takes twice more time in 2021.2.beta than in 2021.1.f Import time for... Read more
[Linux][Denoising] Unity crashes due to running out of memory when bakin...
Reproduction steps:1. Download and open the attached project: "AC_Hydrocarbons.zip"2. Go to Window > Rendering > Lighting3. Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used