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"AssertionException: Assertion failure. Values are not equal" thrown whe...
How to reproduce: # Open the attached project "Rollback Repro.zip" # Enter Play Mode Expected results: No errors thrown in th... Read more
Editor crash inside OpenCL when uploading transmission data
The AVP photo booth project is crashing inside the AMD OpenCL driver during transmission data upload. Regression caused by this c... Read more
[WebGL] Bilinear Upscaling Filter is applied to the Build when Nearest-N...
Reproduction steps: 1. Open the attached “repro-project“ project 2. Build And Run project on WebGL 3. Observe the Build Expect... Read more
Visual Effect Graph Node Output port outer circles disappear after exiti...
Reproduction steps: 1. Open the attached “NewGraph.zip“ project 2. Open “GraphWindow” window in the Tools dropdown tab 3. Click “... Read more
depthTest in Debug.DrawLine doesn't change line visibility when line is ...
Reproduction steps: 1. Open the attached “Pathfinding3D.zip“ project 2. Open “CubeGridExample” scene 3. Enter Play mode and obser... Read more
Player Input Component doesn't update Default Map if the currently selec...
How to reproduce: 1. Open the attached user project “TestNewInputSystem.zip“ 2. Open Scene “TestScene“ (Assets/Scenes) 3. Select ... Read more
2D bones automatically rotate when “Solve from Default Pose" is unchecke...
How to reproduce: 1. Open the user attached project “IK_Bug_Example.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Enter Pla... Read more
Managed debugger does not work on iOS 16
Repro steps: Follow the managed debugger instructions for either Visual Studio or Rider, using an iOS 16 device: [https://docs.un... Read more
Plastic SCM's default checkin text is out of bounds when the window is t...
How to reproduce: 1. Open any project 2. Enable and setup Plastic SCM 3. Resize Plastic SCM Window to be really small 4. Observe... Read more
DLSS "Ultra Performance" mode performs worse than other DLSS modes
How to reproduce: 1. Open the user-attached project “hdrp_dlss_ultra_performance_bugreport” 2. Open the “OutdoorsScene” scene 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property