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Reproduction steps: 1. Open the attached project "testui.zip" 2. Make sure that the SpriteAtlas001 has object "g" added to Objects f... Read more
Unity crashes on Transform::SetLocalPosition when entering Play Mode after adding [RuntimeInitializeOnLoadMethod(RuntimeInitializeLo... Read more
To reproduce: 1. Open the attached project (navMeshCrash.zip) 2. Open the "test" scene 3. In the Navigation window, Bake tab, press... Read more
How to reproduce: 1. Open user's project 2. Press Play Expected result: Unity does not crash Actual result: Unity crashes Reproduc... Read more
To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity 2. Open "surrogate" scene 3. Enter Play mode Ex... Read more
To reproduce: 1. Download attached project "RealtimeGILoadingCost.zip" and open in Unity 2. Create New Scene 3. Add both Root and A... Read more
Repro steps: 1. Open QA attached project "repro_1068381" 2. Open scene "0" 3. Enter Play Mode and observe the Game View 4. Select Ga... Read more
Repro steps: 1. Open user attached project 2. Enter Play Mode and observe the Game View Expected: The cube gets deactivated when sp... Read more
Reproduction steps: 1) Download and open user's attached project 2) Build and run Test.unity scene on a device -- Notice that one sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Editor tries to compile JS files included WebGL templates
- [OSX][Keyboard] When Caps Lock is active, the key is always read as pressed.
- [Editor][Touch] TouchControl.pressure is not initialized
- [iOS][Touch] Stylus Pressure value is not normalized
- [Windows][Touch] touch.touchType is displayed as "-26" instead of "Direct"