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Won't Fix
Votes
0
Found in
2019.3.0b1
Issue ID
1194575
Regression
No
[Android][Video Player] Video transcoded to H265 on certain PC does not play on Android or causes crash
How to reproduce:
1. Open attached "VideoReport" project
2. Notice that both videos are already transcoded to H265 format
3. Build & Run project with "Crash" scene as start scene
Expected result - Video is played on Android device
Actual result - Crash occurs
Reproducible with - 2020.1.0a12, 2019.3.0f1, 2019.2.12f1, 2019.2.0a8
Test notes:
1. There are two videos included in project that are transcoded to H265. Both videos were transcoded on machine with Geforce GTX 1080 and both had the same NVIDIA Encoder version - 26.21.14.4120. One video causes crash though, while another plays fine.
2. VP8, H264 transcoding does not cause crash
Crash:
VLNQA00006, Samsung Galaxy S7 (SM-G930F), Android 8.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00119, Xiaomi Mi 5 (MI 5), Android 8.0.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00027, Xiaomi MI MAX (MI MAX), Android 7.0, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 510
VLNQA00017, Huawei Nexus 6P (Nexus 6P), Android 8.0.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
VLNQA00290, Samsung Galaxy S10 5G, Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00216, Razer Phone 2 (Phone 2), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
Does not play, but no crash occurs:
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
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Resolution Note:
Unity's support for Cardboard, Daydream, and GearVR has been deprecated in our 2019.3 release and will be removed in a future release. As such, we're deprioritizing our support for those XR platforms, and won't be actively fixing issues related to the platform.
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