Search Issue Tracker
Fixed in 7.1.1
Votes
0
Found in [Package]
6.9.0
Issue ID
1192659
Regression
Yes
[HDRP] Volumetric Fog is missing Mip Settings
Reproduction steps:
1. Create a New HDRP Project
2. Open "SampleScene" scene
3. Select the "Fog" GameObject
4. Look at the "Fog" Settings
Expected Result: Mip settings for the fog
Actual Result: No Mip settings for the fog
Reproduced with: 2020.1.0a13, 2019.3.0b11, 2019.2.13f1, 2018.4.13f1
Did not reproduce on: 2017.4.35f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
Add comment