Search Issue Tracker

By Design

Votes

0

Found in

2019.3

2019.3.0b10

2020.1

Issue ID

1197113

Regression

Yes

ScriptedImporter is not triggered when another ScriptedImporter's, with which it has a dependency, version is increased

Asset - Importers

-

To reproduce:
1) Open the attached project
2) Open ImporterB in the script editor and change ScriptedImporter's version to a higher one
3) Go back to Unity and refresh it
4) Check the console

Expected: Both Assets get reimported
Actual: Only Asset.impB gets reimported

Reproduced in 2019.3.0a1, 2019.3.0b10, 2020.1.0a1, 2020.1.0a12
Not reproduced in 2019.2.0f1, 2019.2.12f1

  1. Resolution Note (2020.1.X):

    DependsOnSourceAsset will cause a re-import if the asset at the path is changed or the asset is moved. It will not however cause a re-import if the result of the import is changed, which is what is happening when changing the ScriptedImporter version.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.