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By Design
Votes
0
Found in
2019.3
2019.3.0b10
2020.1
Issue ID
1197113
Regression
Yes
ScriptedImporter is not triggered when another ScriptedImporter's, with which it has a dependency, version is increased
To reproduce:
1) Open the attached project
2) Open ImporterB in the script editor and change ScriptedImporter's version to a higher one
3) Go back to Unity and refresh it
4) Check the console
Expected: Both Assets get reimported
Actual: Only Asset.impB gets reimported
Reproduced in 2019.3.0a1, 2019.3.0b10, 2020.1.0a1, 2020.1.0a12
Not reproduced in 2019.2.0f1, 2019.2.12f1
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Resolution Note (2020.1.X):
DependsOnSourceAsset will cause a re-import if the asset at the path is changed or the asset is moved. It will not however cause a re-import if the result of the import is changed, which is what is happening when changing the ScriptedImporter version.