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1
votes
Postponed

IL2CPP build cannot create process

IL2CPP

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Jun 28, 2018

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Version/s: 2018.1.6f1

How to reproduce: 1. Open user-submitted project (UnityFileBrowser.zip) 2. Open scene "FileBrowserDemo.unity" 3. Ensure scripting ba... Read more

5
votes
Fixed

[Android] Default Icon is not used if Adaptive icons are not set

Android

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Jun 20, 2018

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Version/s: 2018.2.0a7, 2018.2.0b6

Steps to reproduce: 1. Start a new project 2. Switch to Android and go to Player Settings 3. Set the Default Icon to any other custo... Read more

3
votes
Duplicate

Memory usage increases over time when moving between scenes and instanti...

Scene Management

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Jul 02, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. Open users attached project "UnityTest.zip" 2. Build for iOS 3. Open the built project with Xcode and deploy it to... Read more

2
votes
Active

[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...

Shuriken

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Jun 20, 2018

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Version/s: 2018.1.0b12, 2018.1.4f1, 2018.2.0b7

How to reproduce: 1. Open the attached project "case_1051422.zip" 2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (... Read more

0
votes
Fixed

[Oculus GO] Black screen on relaunch

VR

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Jul 02, 2018

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Version/s: 2018.1, 2018.1.0b12, 2018.2, 2018.3

apps built with Unity 2018.1, 2018.2, 2018.3 are not quitting as expected through the universal menu, and then when attempting to la... Read more

0
votes
Won't Fix

Mouse cursor on Unity Editor window is transparent when using Wacom Scre...

Input

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May 31, 2018

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Version/s: 2018.1.0f2

Using Wacom Screen Tablets, such as Wacom Cintiq Pro, mouse cursor becomes transparent when hovered on the Unity Editor window if Wi... Read more

0
votes
Not Reproducible

Crash in WalkTypeTree when creating a prefab during animation preview

Assets Management

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Jul 03, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the attached project (prefabCrash.zip) 2. Open the "test" scene 3. Select the Sprite object in the Hierarchy ... Read more

0
votes
Fixed

Particle System Min/Max Particle Size params are applied incorrectly whe...

Shuriken

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Jun 29, 2018

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Version/s: 2017.4.6f1

Steps to reproduce: 1. Open User-attached project 2. Open Scene ("PlasmaExplosionText") 3. Alternate between "FullSize" and "SmallSi... Read more

0
votes
Active

[Improved Prefabs] Prefab preview in Inspector doesn't update until rese...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Create a cube prefab 2. Select the Cube prefab asset 3. Lock the Inspector 4. Go into Prefab Mode of the Cube prefab 5. Us... Read more

0
votes
Fixed

[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...

Themes

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra3 2. Open 'Additive... Read more

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