Search Issue Tracker
Fixed
Fixed in 6000.1.0b9, 6000.2.0a6
Votes
0
Found in
6000.0.37f1
6000.1.0b5
6000.2.0a2
Issue ID
UUM-96691
Regression
No
"ShaderGraph" misses a space in the "Project Settings" section
*Steps to reproduce:*
# Create a new project
# Go to Edit ->Project Settings
# Find "ShaderGraph" item
# Observe the title, it is without the space
# Observe the informational message section "Unity uses these options...", it is without the space
# Observe the "Custom Values" field, "None (Shader Graph Heatmap Values" displayed with a space
# Click the "Read more" link and observe the documentation. A Shader Graph is displayed with the space
*Actual results:* Space is missing. A screenshot is added below in the "Attachments" section.
*Expected results:* It always should be with a space.
*Reproducible with versions:* 6000.0.37f1, 6000.1.0b5, 6000.2.0a2
*Not reproducible with versions:* -
*Can’t test with versions:* 2022.3.56f1 is not in the Settings list
*Tested on (OS):* Apple M1 Max - Sequoia 15.1.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched
- [macOS] "Add Component" button is broken when the Editor is moved to a different MacOS workspace
Add comment