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The default color alpha is shown as 255 in the Inspector but rendered as...
Reproduction steps:1. Open the project attached by the user2. In the Project window, select the "New UXML Template" Visual Tree Asse... Read more
FindKernel doesn't work when Player is built in Server Build
How to reproduce:1. Open the attached "FindKernel.zip"2. Navigate to File > Build Settings (Ctrl + Shift + B)3. Check the "Server... Read more
Rich Text formatting is not working in the Console window when there are...
How to reproduce:1. Open the user's attached project "Playground.zip"2. Enter Play Mode3. Open the Console window Expected results: ... Read more
[Mobile Notifications] Editor crashes when clicking on any category whil...
How to reproduce:1. Open the attached project "1361351.zip"2. In the Menu bar go to Edit > Project Settings3. In the category lis... Read more
Unity Editor crashes when editing "Base Map" color of a material
How to reproduce:1. Open project "Case_1358618.zip"2. In the Project window go to Assets/MyAssets/MyArtwork/Hostile/materials/MatLea... Read more
Light Cookie stops working at certain angles when using a Spot Light
Reproduction steps:1. Open the attached "1354575.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Disable "CM vca... Read more
Poor performance when loading or unloading a large Scene
Reproduction steps:1. Open the attached project "performance-test-project.zip"2. Open "Loader.unity" Scene3. Enter Play Mode4. Click... Read more
[Android] Cull off Shader throws "Non system-generated input signature p...
How to reproduce:1. Open the user's attached "URPTest.zip" project2. In the Project window select the "NM_Foliage" Shader found in t... Read more
Shader error: invalid subscript 'vtPackedFeedback' is thrown when in the...
How to reproduce:1. Open the user's attached project2. Open scene "HD SRP Demo Small" in Assets/NatureManufacture Assets/Meadow Envi... Read more
Deleted Assets are still displayed in the Project window when deleted
Steps to reproduce:1. Create a new project2. Right-click on the Project window3. Press Create>Scene4. Delete the new Scene5. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used