Search Issue Tracker
Fixed in 7.1.5
Votes
1
Found in [Package]
7.1.2
Issue ID
1189340
Regression
No
[HDRP] Terrain/Lit shader not rendering in Standalone Build
Reproduction steps:
1. Create a New HDRP Project and import the attached terrain (Environment.zip)
2. Add the terrain to the Scene
3. Build & Run for Standalone
Expected Result: Terrain is visible
Actual Result: Terrain is not visible
Reproduced with: 2020.1.0a12, 2019.3.0b10, 2019.2.14f1, 2018.4.12f1
Did not reproduce on(No Packman): 2017.4.34f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
Add comment