Search Issue Tracker
Fixed
Fixed in 2021.3.31f1, 2022.2.3f1, 2023.1.0a26
Votes
0
Found in
2021.3.16f1
2022.1.24f1
2022.2.1f1
2023.1.0a24
Issue ID
UUM-25806
Regression
No
The ReorderableList item becomes invisible when dragging it through the list
Reproduction steps:
1. Open the attached project “ListItemBug“
2. Select ScriptableObject “Assets/Test”
3. In the Inspector window expand the list called “testData”
4. Pick one element and drag it till the list is scrolled up or down
Expected result: The list item is visible during the dragging phase
Actual result: The visibility of the item is lost until it is dropped
Reproducible with: 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a24
Couldn't test with: 2020.3.43f1 (Field type UnityEngine.UIElements.TemplateContainer is not compatible with ArraySize property "testData.Array.size")
Reproducible on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Resolution Note (fix version 2023.1.0a26):
The invisible item bug was fixed as part of another bugfix. The repro project also needs to make sure to implement "bindItem", to assign the values as we scroll.
Resolution Note (fix version 2022.2.3f1):
The invisible item bug was fixed as part of another bugfix. The repro project also needs to make sure to implement "bindItem", to assign the values as we scroll.