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Won't Fix
Won't Fix in 2023.2.X
Votes
0
Found in
2023.2.0a8
Issue ID
UUM-32086
Regression
Yes
[HDRP/VFX] Particles flicker when SG is assigned and Receive Decals and Debug symbols are enabled in Output
How to reproduce:
- Import the attached package
- Drag VFX Graph to the scene
- Select VFX and switch to rotation gizmos
- Rotate VFX along Y axis
- Observe the Scene View or Game View
Actual result: particles do flicker
Notes:
- Not reproducible in URP
- Reproducible in Editor&Player
- Reproduced on macOS M1
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Resolution Note:
Reading the various comment it seems to me that it could be a code generation problem with FXC. When outputing debug symbol it disable optimization as well and maybe this is the root cause of the problem.
Given the issue only appear with debug mode, it is of low priority for users to be solve and if it is an FXC bug, as FXC is not maintain anymore by microsoft we will not go anywhere either. Only possible fix in such context would be to rewrite/refactor the code to not met this issue, but this is too low priority to be investigated. Closing
Resolution Note (2023.2.X):
Reading the various comment it seems to me that it could be a code generation problem with FXC. When outputing debug symbol it disable optimization as well and maybe this is the root cause of the problem.
Given the issue only appear with debug mode, it is of low priority for users to be solve and if it is an FXC bug, as FXC is not maintain anymore by microsoft we will not go anywhere either. Only possible fix in such context would be to rewrite/refactor the code to not met this issue, but this is too low priority to be investigated. Closing