Search Issue Tracker
Fixed in 2022.2.10f1
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a15
Votes
1
Found in
2022.2.5f1
2023.1.0a14
Issue ID
UUM-25774
Regression
Yes
Crash at launch when Unity Logo is disabled [XRSplashScreen.cpp 2022.2 only]
Reproduction steps:
1. Open user attached project "CrashRepro.zip"
2. Select Assets > EmptyScene
3. Open Edit > Project Settings > Player > Splash Image
4. Enable “Show Unity Logo”
5. Build and Run
6. Disable “Show Unity Logo”
7. Build and Run
Expected result: The project is built
Actual result: Crash notification and a built with a white screen
Reproduced with: 2022.2.0a6, 2022.2.2f1, 2023.1.0a14
Not reproduced with: 2020.3.43f1, 2021.3.16f1, 2022.2.0a5, 2023.1.0a15, 2023.1.0a25
Reproducible on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment