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ML Agents package has incorrect deprecated label and so can't be installed
*Steps to reproduce:* # Open a Unity Project # Open Package Manger via Window > Package Management > Package Manager # Navigat... Read more
[InputSystem] The isTracked control reports a value of 0 when system lan...
Steps to reproduce: 1. Download and open the attached user's project "UnityInputSystemCultureBug.zip" 2. Set system language to Tu... Read more
Both "Unity Forum" and "Unity Discussions" selections in the "Help" drop...
Reproduction steps: 1. Create a new project 2. Press the "Unity Discussions" button in the "Help" dropdown ("Help -> Unity Discussio... Read more
Vertical split of both "Preferences" and "Project Settings" windows is n...
Reproduction steps: 1. Create a new project 2. Open the "Preferences/Project Settings" window ("Edit -> Preferences.../Project Set... Read more
The Fallback font does not get displayed when a fallback happens with th...
How to reproduce: 1. Open the “FontsFallback.zip“ project 2. Open the “SampleScene“ 3. Make sure that you don't have a “Tifinagh“... Read more
Selecting default reference on script asset causes immediate code compil...
*Steps to reproduce:* # Open attached project # In Project window, select ReferenceTest script # Click on "Select" next to Te... Read more
[Linux] Window location is not saved when reopening windows
Reproduction steps: 1. Have a multi-monitor setup: main monitor on the right, secondary - on the left 2. Create a new project 3. ... Read more
NullReferenceException errors are thrown when entering the Play Mode whe...
How to reproduce: 1. Open the attached "ErrorsTest" project 2. Open any Shader Graph (Assets -> ShaderGraphs) 3. With the Shader ... Read more
A distorted audio clip is played when transitioning to another audio cli...
Steps to reproduce: 1. Open the attached “AudioTransitionTest.zip” project 2. Open "PitchFilterTest" scene 3. Enter Play Mode 4.... Read more
Undoing the creation of the "Button - TextMeshPro" GameObject only remov...
*Steps to reproduce:* 1. Create a new project 2. Create a UI Button GameObject (UI > Button - TextMeshPro) 3. Undo object creatio... Read more
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