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SetScriptingDefineSymbolsForGroup does not set specified symbols for scr...
Steps to reproduce:1. Open users attached project2. Press Bug>Reproduce3. Open Edit>Project Settings>Player>Other Settin... Read more
Attributes are not shown when the Attribute tab is opened in UI Builder ...
Steps to reproduce:1. Open attached project "Project.zip"2. Open Sample asset3. Select Button in the Hierarchy in the UI Builder win... Read more
[MacOS] Mouse cursor Y position is inverted when using Mouse.current.War...
How to reproduce:1. Open the attached project (WarpCursorTest.zip)2. Open Scenes/SampleScene3. Enable "Maximize on Play" in the Game... Read more
System.Memory ReadOnlySpan() method is not supported and throws an error...
Reproduction steps:1. Open the user's attached project2. Observer the Console Expected result: The are no errors in the ConsoleActua... Read more
[iOS] Unfreed allocation errors thrown in Console when executing Build A...
How to reproduce:1. Open the attached Unity project ("1358453_2021.2.0b7.zip")2. Switch Platform to iOS3. Build And Run Expected res... Read more
Entering play mode causes Sprite Editor window to split into two mirrore...
Entering play mode causes Sprite Editor window to split into two mirrored parts.Image & video of this occurring included in the ... Read more
Editor crashes on GUIView::ProcessInputEvent when closing a window in Ed...
Reproduction steps:1. Open Command Prompt window: Keyboard shortcut (Win+R) > enter "cmd" > click "OK"2. Launch Unity with "-d... Read more
[Linux] Project Browser Window Context Menu doesn't allow to create any ...
Reproduction steps:1. Open new Unity Project2. In Project window, right-click to open Context menu -> Create3. Observe available ... Read more
[HDRP] Setting a DecalProjector's Size property through script causes un...
How to reproduce:1. Open the user's attached "decal-bug.zip" project2. Open the "SampleScene" Scene3. Select the "Decal" GameObject ... Read more
[XR SDK] [URP] Command buffer stops working when grabbing copy of the te...
Reproduction steps:1. Open the attached project ("CorgiRaytracing.zip")2. Open the "DEMO_URP" scene3. Enter the play mode4. Enable F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used