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White artifacts are displayed in the Editor when switching the platform ...
How to reproduce: 1. Open the attached "IN-90951" project 2. Open the "City" Scene 3. Locate and open the “Materials” folder insi... Read more
Dropdown list context menu opens in the wrong place when another section...
Steps to reproduce: 1. Create a new project 2. Install the “Visual Effect Graph” package 3. In the Assets folder, Create → Visual Ef... Read more
Graphical artifacts appear when the HD Dynamic Resolution Component chan...
How to reproduce: 1. Open the project “IN-93520_DR_Cloud_issue” 2. Enter Play Mode 3. In the Game View, move the slider to the ri... Read more
[sw-unity-6-1] Prefabs are instantated close to Scene view Camera when t...
How to reproduce: 1. Create and open a new project 2. Create a Sphere and make a Prefab of it in the Project tab 3. Disable the S... Read more
Creating a new Property in the Shader Graph Blackboard doesn't scroll it...
How to reproduce: 1. Create a new Unity Project 2. In the Project window, right-click -> Create -> Shader Graph -> Blank ShaderGra... Read more
GameObject tilts to the side when it's moving along a Spline
Reproduction steps: 1. Open the attached “repro_IN-90362“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter th... Read more
[Linux] Crash on RenderEventsContext::ExecuteCommandBuffers when creatin...
Reproduction steps: 1. Open the attached “IN_materialcrash” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter ... Read more
Lens Flare is misaligned when modifying the Camera's Viewport Rect
Reproduction steps: 1. Open the attached “LensFlare.zip” project 2. Open the “OutdoorsScene” 3. Select the “Main Camera” GameObje... Read more
[sw-unity-6-1] Clicking a GameObject in the hierarchy while renaming ano...
Reproduction steps: 1. Create a new project 2. Create a new GameObject in the Hierarchy 3. Create another GameObject by right-c... Read more
Loading animations are hitching or stopping when using "SceneManager.Loa...
Reproduction steps: 1. Open the attached “IN-89627” project 2. Open the Build Settings window (File > Build Setting) 3. Build and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"