Search Issue Tracker
Fixed
Votes
0
Found in
2022.3.57f1
6000.0.36f1
6000.1.0b4
6000.2.0a1
Issue ID
UUM-95826
Regression
No
The Prefab overrides comparison mode Window opens in the wrong place when the Inspector is resized to a smaller width
Reproduction steps:
1. Open the attached “IN-93820.zip“ project
2. Open the “SampleScene”
3. Select the “Cube” GameObject from the Hierarchy
4. Make the Inspector Window the smallest width possible
5. Click on the Prefab Override button
6. Select the “Cube”, “Mesh Renderer” or “Box Collider” overrides
7. Observe the override comparison Window
Expected result: The comparison Window opens either to the left or the right of the overrides dropdown
Actual result: The comparison Window opens on top of the overrides Window making it impossible to select items below
Reproducible with: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note:
- Could only reproduce when UI Scaling was set to 150%
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-88949