Search Issue Tracker
Not Reproducible
Votes
2
Found in [Package]
1.11.2
Issue ID
ISXB-1320
Regression
Yes
[InputSystem] When using InputSystem package (>=1.9.0) an InputAction's 'Interactions' and 'Processors' are not expanded in the Inspector
Steps to reproduce:
1. Open the attached user's project "UnityInputSystemPackageUIBug.zip"
2. Open "Assets/Scenes/SampleScene.unity"
3. In the Hierarchy, select the "TestObject"
4. Double click the "AnyKey" binding on the ExampleAction
5. Try to expand any of the Interactions/Processors
Expected results: interaction and processor properties are expanded
Actual results: interaction and processor properties are not expanded (see attached repro.mp4)
Reproducible with: Input System 1.9.0 - 1.12.0 (2021.3.47f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b1)
Not reproducible with: Input System 1.8.2 (2021.3.47f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b1)
Testing Environment: Windows 11
Not reproducible on: no other environment tested
Notes:
-It it does render correctly when viewed in a InputActionAsset but not when viewing through the Inspector
-Issue is reproducible on a new project just by adding a "public InputAction example;" property to any script
Comments (1)
-
Drumsmasher17
Jan 23, 2025 23:12
To add some context as to why anyone would want this to work:
We're making a VR game, and rather that use an InputActionAsset, we have our own VRInput class that lets us query actions on a per-hand basis.
The result is an API where we can check in a held-object's code, if the hand that's holding it is doing a certain action.
We also have buttons at edit-time that let us mirror actions from left to right, such that we only have to setup the action once for the left hand, and it'll automatically make the action for the right hand.
Not having Interactions and Processors isn't the end of the world, but it's obviously not ideal, and not the intention of the InputSystem package.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Layer Collision Matrix expansion causes extra scrollbar in Physics Settings
- The Decal Projector component Scene view editing tools are not visible in the Inspector window when Editor theme is set to Light
- An “Assertion failed on expression” error is thrown when building an AssetBundle and two assets have the same name
- Real delta time is different than deltaTime and uscaledDeltaTimeFixed when using multiple monitors with different refresh frequencies set in Windows options
- Persisted event listeners are reset when collapsing and expanding a component in the Inspector
Resolution Note:
Cannot reproduce with Input System 1.12.0. Please re-open the ticket, with any additional information you have, if it is still occurring for you