Search Issue Tracker
Fixed in 6000.0.36f1
Fixed in 6000.0.X, 6000.1.X, 6000.2.X, 7000.0.0a16, future release
Votes
0
Found in
6000.0.35f1
6000.1.0b2
6000.2.0a1
Issue ID
UUM-92601
Regression
Yes
Undoing GameObject creation doesn't work when the GameObject is focused
Steps to reproduce:
1. Create a new project
2. Create a new GameObject (for example: 3D Object > Cube)
3. Undo the GameObject creation
4. Observe the Hierarchy window
Actual results: Object does not disappear from the Hierarchy window
Expected results: Object disappears from the Hierarchy window
Reproducible with versions: 6000.1.0b2
Not reproducible with versions: 6000.1.0b1, 6000.0.34f1, 2022.3.56f1, 2021.3.47f1
Tested on (OS): macOS Sequoia 15.1 (Intel), macOS Sequoia 15.2 (Intel), macOS Sequoia 15.2 (M1), Windows 10 Pro, Ubuntu 22.04
Not reproduced on: Windows 11
Notes:
- Issue is reproducible with keyboard shortcut and with the context option (Edit > Undo)
- If another GameObject is added and the undo action is performed again, the GameObject that was previously created will disappear
- "Undo Add Universal Additional light" is displayed on the undo context option after creating the GameObject and keeping the focus on it
- Unfocusing the newly created GameObject makes issue not reproducible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Burger button in the Multiplayer Play Mode window is not visible when using the Light theme
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
Add comment