Search Issue Tracker
Fixed
Fixed in 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 7000.0.0a16
Votes
0
Found in
6000.0.35f1
6000.1.0b2
6000.2.0a1
7000.0.0a17
Issue ID
UUM-92601
Regression
Yes
Undoing GameObject creation doesn't work when the GameObject is focused
*Steps to reproduce:*
1. Create a new project
2. Create a new GameObject (for example: 3D Object > Cube)
3. Undo the GameObject creation
4. Observe the Hierarchy window
*Actual results:* Object does not disappear from the Hierarchy window
*Expected results:* Object disappears from the Hierarchy window
*Reproducible with versions:* 6000.1.0b2
*Not reproducible with versions:* 6000.1.0b1, 6000.0.34f1, 2022.3.56f1, 2021.3.47f1
*Tested on (OS):* macOS Sequoia 15.1 (Intel), macOS Sequoia 15.2 (Intel), macOS Sequoia 15.2 (M1), Windows 10 Pro, Ubuntu 22.04
*Not reproduced on:* Windows 11
*Notes:*
* Issue is reproducible with keyboard shortcut and with the context option (Edit > Undo)
* If another GameObject is added and the undo action is performed again, the GameObject that was previously created will disappear
* "Undo Add Universal Additional light" is displayed on the undo context option after creating the GameObject and keeping the focus on it
* Unfocusing the newly created GameObject makes issue not reproducible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when initializing Vuplex WebView while entering the Play Mode
- Crash on FindSurface when adding a custom Renderer Feature to a 2D Renderer Data Asset
- [Android] [Vulkan] [UI Toolkit] Application crashes when the device is rotated when it has UI Toolkit TextField on Vulkan devices
- Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when opening a specific project
- Crash on memset_repstos when pressing a UI button while in Play Mode
Add comment