Search Issue Tracker
Fixed
Fixed in 6000.0.37f1, 6000.1.0b4
Votes
0
Found in
6000.0.33f1
6000.1.0a8
Issue ID
UUM-92562
Regression
Yes
Apply and Revert buttons in the Sprite Editor are swapped in positions
Steps to reproduce:
- Open the Sprite Editor, observe the Apply / Revert buttons on the top right
Actual results: Buttons are in order of [Revert / Apply]
Expected results: Buttons should be in the order of [Apply / Revert]
Reproducible with versions: 6000.1.0a8.0.11300
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): MacOS
Notes:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
Resolution Note (fix version 6000.1.0b4):
Fix for this issue is available on Unity 6000.1.0b4 and above
Resolution Note (fix version 6000.0.37f1):
Fix for this issue is available on Unity 6000.0.37f1 and above