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Sprite Atlas is compressed when Compress Assets on Import is disabled
How to reproduce:1. Open the attached "case_1355495.zip" project2. Select Edit/Preferences and disable Compress Assets on Import3. I... Read more
[iOS] "Metal: Compute shader (Conv.Conv2DKernelKxK_T16x16_R4x4_NHWC) has...
Metal: Compute shader (Conv.Conv2DKernelKxK_T16x16_R4x4_NHWC) has 256 threads in a threadgroup which is more than the supported max ... Read more
A new Scene Asset is not created when instantiating a new Scene from tem...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Create Scene Bug > Create Scene Bug/Create Scen... Read more
[URP] Decals are not visible in Game view after modifying URP asset prop...
How to reproduce:1. Open the attached "case_1353141.zip" project and Scenes/Test scene2. In the Game view, observe the white Decal3.... Read more
[Bolt] Zooming out in the Graph is not relative to the mouse cursor posi...
Reproduction steps:1. Create a new project and Import Bolt2. Create a new Graph3. Add a random Node4. Place the mouse cursor on the ... Read more
[Shader Graph] Position Node uses World Space instead of Object Space wh...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Scene View, inspect the square sprites3. Note how they... Read more
The .uxml and all open .uss files get marked as dirty after modifying on...
How to reproduce:1. Open the attached '1355591.zip' project2. In the Project window double-click on the Test Asset3. In the UI Build... Read more
Addressables Event Viewer graphs stay visible when scrolling out of sight
How to reproduce:1. Open the attached project (Addressables.zip)2. Press the Play button3. Go to Window -> Asset Management ->... Read more
[Visual Scripting] Adding UnitDescriptor makes custom unit not appear in...
Reproduction steps:1. Open project the attached user's project "CustomUnitTest-2021.1.zip"2. Run Edit > Project Settings > Vis... Read more
Skeleton Animation with IKs applied does not return to its original stat...
Reproduction steps:1. Open the attached project "IK_Bug.zip"2. In the Hierarchy window select Stickman Gameplay -> Animation obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used