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[Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtl...
How to reproduce:1. Open the attached project2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are pack... Read more
"UnityException: Unable to package apk Unity library missing for the sel...
Steps to reproduce:1. Open attached "testproj.zip" Unity project2. Switch to Android build target in Build Settings3. Switch Scripti... Read more
Can't create Node with mouse click in Shader Graph when dragging from No...
How to reproduce:1. Open the attached project "Graph.zip"2. Open Assets/Graph.shadergraph3. Click and drag from RGBA(4) of Sample Te... Read more
[Linux] DisplayInfo.WorkArea excludes the Top Bar area for Secondary screen
How to reproduce:1. Open the attached project named "desktop-move-window-sample-main.zip"2. Open "SampleScene"3. Build and Run4. Pre... Read more
[ProBuilder] StackOverflowException is thrown sometimes and crashes Edit...
How to reproduce:1. Open the attached project's "case_1350635-Project.zip" Scene labeled "SampleScene"2. Go to Preferences -> Pro... Read more
[IL2CPP] Garbage Collector corrupts against generic types in the IL2CPP ...
How to reproduce:1. Open the user's attached "TestGCAssert" project2. Open the Scene "SampleScene"3. Open the Build Settings (File-&... Read more
Linux Editor WebGL build always fails with "System.ComponentModel.Win32E...
How to reproduce:1. Create a new project2. Press Ctrl+Shift+B to open the Build Settings window3. Switch to WebGL4. Build the projec... Read more
Extra spacing is added in the Inspector when using Enum for Integer prop...
How to reproduce:1. Open the user's attached project2. In the Project window select Assets > Far Mat3. Observe the Inspector Expe... Read more
The Preview window does not open when Ctrl+Clicked on parameter icon
Steps to reproduce:1. Open the attached project "Preview.zip"2. Select Sample Material in the Project window3. Ctrl+Click on the Alb... Read more
'Do not use ReadObjectThreaded on scene objects! - After saving Scene er...
How to reproduce:1. Open the attached project's Scene labeled "New Scene"2. Create a new GameObject3. Delete the created GameObject4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used